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Ghost of tsushima

Animation sound effect tagging was one of my main responsibilities on Ghost. I used an animation preview window to select a specific animation, placed a Wwise event on the timeline, and then played the animation through to make sure the timing and tone matched the visuals. 

Cutscene sound effect tagging was my other main responsibility on Ghost. The process was very similar to animation tagging, except there were usually multiple actors within the scene that needed sound as well as other non-character objects. 

Every test world and test tool was located within the Debug menu. Loading up specific blank worlds to work on animations and test out sfx within the game was a daily part of my job. 

Making sure the correct Wwise event was triggering in game was made easier through the sound emitter tool. This showed active sounds playing, their tag name, and also their location on the animation. 

games

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Ghost of Tsushima: Legends

PS4

Sound Implementer / Technical Music

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Ghost of Tsushima

PS4

Sound Implementer

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Rescue Pets

Android & iOS

Music

Sound Design

63rd & Wallace 

Amazon Alexa

Sound Design 

Implementation

Lost Flowers

Global Game Jam '21

Sound Design

Music

Derelict

Global Game Jam '20

Sound Design

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Melancholy Moyo

Global Game Jam '19

Music

Sound Design

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Way Out

Ludum Dare 41

Music

Sound Design

A Wrench in the Works

GMTK '19 Game Jam

Music

Sound Design

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Subverge

Global Game Jam  '17

Music

Sound Design

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A Pleasant Surprise

Global Game Jam '18

Music

No Minor Task

Ludum Dare 38

Music

 
 

recording

albums

podcast

podcasts

recording / mixing / mastering

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about

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I compose music and design sounds for video games. I love games that use music and story together to create a complete and immersive experience. 

 

I enjoy both the technical and creative sides of game audio, and feel best when I am learning and growing my skills. When I'm not playing with sounds or games, I enjoy playing soccer, cooking, and reading. 

FAVORITES:

DARK SOULS

OCARINA OF TIME

PIKMIN

PAPER MARIO

AGE OF EMPIRES

Games

PLAYING:

BLOODBORNE
SKYWARD SWORD
GOLDEN SUN

CAN'T WAIT:

ELDER SCROLLS: VI

ELDEN RING

HOLLOW KNIGHT: SILKSONG

BALDUR'S GATE III (full release!)

 
 
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