Reels

A few examples of how sfx work within Wwise and Unity for the mobile game Rescue Pets.

Quick demonstration of a logic system I designed within Unity and Uscript.

games

Rescue%2520Pet_edited_edited.jpg
meloncholy_moyo.png
pleasant_surprise.png
way_out.png
subverge.png
 
 

recording

albums

podcast

podcasts

recording / mixing / mastering

about

I compose music and design sounds for video games. I love games that use music and story together to create a complete and memorable experience. 

I am a Sound Implementer at Sucker Punch Productions and I record bands and run audio for Seattle Melody Kick. I am organized, self-driven, and constantly strive to improve my skills. When I'm not playing with sounds or games, I enjoy playing soccer, cooking, and reading. 

FAVORITES:

DARK SOULS

OCARINA OF TIME

PIKMIN

PAPER MARIO

AGE OF EMPIRES

Games

PLAYING:

DISCO ELYSIUM

SEKIRO

DARKEST DUNGEON

CAN'T WAIT:

ELDER SCROLLS: VI

ELDEN RING

HOLLOW KNIGHT: SILKSONG

BALDUR'S GATE III

 
 
Contact 

© 2020 Tye Hastings.