A few examples of how sfx work within Wwise and Unity for the mobile game Rescue Pets.
Quick demonstration of a logic system I designed within Unity and Uscript.
recording / mixing / mastering
I compose music and design sounds for video games. I love games that use music and story together to create a complete and memorable experience.
I am a Sound Implementer at Sucker Punch Productions and I record bands and run audio for Seattle Melody Kick. I am organized, self-driven, and constantly strive to improve my skills. When I'm not playing with sounds or games, I enjoy playing soccer, cooking, and reading.
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